

Rather simple, and very easy compared to the rest of the very challenging course. All you need to do to beat them is grab the Rainbow Star in the middle of the room, then touch them all before time runs out (and given how big they are, it is not hard at all).
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The only real enemies in it (the Hand Spiders), while rather powerful in terms of damage, aren't that hard to take down once you figure out how to do so, as all you need to do is to lure them into attacking a nearby tree, and you are likely to discover this by accident. While it is the second-to-last main level and is by no means an easy course by itself, Livid Surreal Dream is fairly sandwiched between Colossal Circuits and Rainbow Road in terms of difficulty due to it being more oriented around puzzles and exploration rather than any sort of Platform Hell.Both of its stars are easy to get with few enemies, and a lack of bottomless pits makes the somewhat tricky platforming a lot less stressful than it could be.
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Breather Level: Despite being located in the third hub world (which is full of fiendishly difficult levels), Luna Park is rather simple.

Rainbow Road does a damn good job at showing how the Mario Kart mainstay would look if converted to a level in a platformer: the rainbow designs are dazzling, the music is great, and the platforming is just the right blend of challenging and fun.The Viruses also make for a fun late-game boss and a nice throwback to Dr. Its music is also heavily regarded as a fan-favorite. It's an incredibly fun late-stage level that will put your jump skills to quite a test. Surrounded by a background with binary codes is an amassment of computer hardware, ranging from circuit boards to wires as platforms, hard work has been put into making this level as wonderfully detailed and textured as possible. Colossal Circuits really shows off how creative Kaze can be.
